Saturday, March 17, 2012

New digital and character art using the new Zbrush 4 R 3

Here are some of the images I have done in the last two weeks from works modeled in Zbrush 4R3 which is one of the most useful tools around. I have used other tools for example blender 2.6 which does have sculpting capabilities as well as 3d modeling abilities. But I would not have been able to make this in blender. First off I used the zsphere and zsphere 2 meshing capabilities and then sculpted from what I made using them. in the other case of the head that was a square turned into a circle and then later made into dynamesh.  here is a picture of the head I did ...

It is still a work in progress for now. I need to do the gums /teeth as well I need to material it in zbrush and then will do a texture painting for it as well ...  You can do almost all of it in zbrush at this point with the fiber mesh funtions can even do hair. 

  Also in Zbrush I sculpted the this Mansect and also at this point I have set up surface materials and will continue on with my work on it. 
This is after I used zbrush to sculpt and draw it then I posed him better and skinned him in zbrush. Then well I will show you below.
First I used z spheres and z spheres 2  in order to form the mesh or skin. Then next as you after I get this shape I work some more and then next I skinned the mesh I had created.
This is the mansect after I did some more sculpting on the mesh again using zbrush 4r3. Here is also more of a sketch look of him using the black and white sketch  materials
 and then well this is more pictures of him where I have currently gotten him to as well.
and from the front then after this from the side
I will post more again soon of this model as well as others.